21+ themes / 21+ friendly . oc friendly . mvrp friendly.

 Shhh…do you hear that?  The sound of feet trudging through the grass. Deliberate and s l o w . And it is definitely not human. You can hear it snuffling when you get too close to the graves, or whining. And then you hear it again, a growl so low it's like rolling thunder. And if he decides to let you see him, you never want to look into their glowing yellow eyes. ‘Cause that’s when he'll get you. The Graveyard Grimm.

guidelines

rule 001.

  Must Be 21 and Older    21+ is my rule, I do not want to rp with anyone younger. i do not mind assisting strangers in dungeons and in battles (i.e. FATES and the like) just not interested in rps with anyone younger than that.

rule 002.

  rule title here    We roll dice in a fight, it makes any confrontations more by chance and fair for everyone. if you feel like your character absolutely can take on the Churchyard Grimm, and you choose to forego this rule, he will get a +250 to damage and after the fight you will be blocked.

rule 003.

  I'm not the Warrior of Light    You do not have to read it all, you can ask him about it if you wish or you can ask me OOC about having past connections to Grimm. You don't have to know it all to get to know Grimm, but I'd like his story to be respected as canon for him. None of the WoL storyline is his canon.

rule 004.

  No Power-players or Mary-Sues    Power-playing occurs when a player operates someone's character without the other player's consent. The most blatant example of this would be a player writing, "Your character falls off the cliff when he walks up to it." Do not take active control of what Grimm or anyone else outside your own WoL does. Mary sues are self- explanatory; everyone has flaws, and the most fun ocs have a few too, so be sure to include a few into rp! (It's worth it, trust me)

rule 005.

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rule 006.

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datum

G R I M M


Ever shifting skin is ripping as you take control, I can't tell you where I end and where this damned curse starts. A ferocious diagnosis under moonlit hands, will this man remain a monster or this monster learn to be a man?

core details

  •   name    Church Grimm.

  •   alias    Grimm.

  •   age    Forever 30 .

  •   pronouns    he/him.

  •   species    elezen (cursed).

  •   birthdate    .

  •  sexuality   pansexual

  •   origin    The Graveyard

  •   location    Balmung server.

  •   mbti    INTP

  •   alignment    Chaotic Good

  My personality is who I am    Grimm is surprisingly funny, extroverted, realistic, and confident—as well as overly nonchalant, sometimes lazy, and very assertive. He's respectful, but only to those that haven't crossed him or those he considers his own.  My attitude depends on who you are    Sassy and quite snarky, Church is known to be a bit of a smart ass. Underneath the brazen attitude however he is very protective of those he's close to. He becomes soft toned and gentle to friends, and to a lover he would drop three octaves into a growl, if only to watch them wriggle.

biography - potential spoilers


Before the Curse How long ago has it been now.. he can still smell the dust, the heat. Can still hear people haggling down prices and the clink of glasses.. he was someone else once. Something else once. Elezen, he knew that, but lately his name's grown hazy in his head. He's told Chidori, he knows that. She's got his name so it's safe. He knows he was too cocky, too bold and far too desperate for the women he thought loved him like he'd loved her to say 'I do'...
______________
Everett was a wild child when he was younger, reckless and free spirited as he ran through the Shaaloani region with his mother and father looking for work to settle down into. He was raised with stars in his eyes and hopeless love in his heart, seeing his parents slow dance in the kitchen late at night to no music but whatever they hummed. So when he became a peacekeeper he wanted nothing more than to find someone that would look at him the way his mother did his dad. And he thought he'd found it and believed it so ardently- until she led him into a trap.
_____________
She'd led him all the way out there to that graveyard.. and she and her lover had tried to kill him for what little gil he had when he refused to attack the mortician. Has his tongue always felt so heavy... had his gaze always been so hazy that he couldn't see what was coming? He was a peacekeeper for gods' sake..
And he always will be. Even with this contract with Vivian twisting his bones and tearing his sinew with every shift, he'd never let another soul be harmed in what was supposed to be a peaceful place for the dead. Never again.
After the Curse Lamb to the slaughter, nothing but fodder, am I the one you sacrifice? Dead in the water, make me a martyr.. Guess there's no point in playing nice. What makes you better than me?
_____________
When Grimm woke up as Grimm he wasn't anything resembling a person. Nowadays he has better control of his form, he's had ages to perfect that control however. Time to him is endless, trapped as he is in a body that never ages. It has it's perks though, he can assure you. Guarding the dead, speaking to restless spirits, treading realms most only ever speculate about and above all else: do what he wants to for once. Sure he can be ordered to do something, but both his girlfriend and his boss know he'd help without it.
Between helping mercenaries, guarding travelers and placing wards around those he cares for, Grimm keeps himself busy. If he's not, he's at CRW or some fighting ring, or playing a guitar to keep his fingers nimble. On very rare nights though, you'll find him padding through the streets.. a silent protector as the world sleeps around him.


appearance

  appearance    Towering tall the man trudging to you looks fixated in your direction. If you could call that bright eyed gaze anything, it would likely be calculating and alert. His fluffy tail- as jet black as his hair- sways behind him. The shift of shoulders to hips reminds you of a wolf's movement, and the moment you think it, you hear the bones cracking and muscle tearing as he transforms... into the largest graveyard grim you have ever seen.

  •   height    varying near 9 feet tall.

  •   weight    weight.

  •   eyes    harvest moon yellow.

  •   hair    midnight black.

  •   scars   claw marks, slashes, bullet wounds, etc.

  •   languages    knows the basics in every language to give short answers.

  •   etnicity    formerly elezen, now half-wolf due to the curse.

  •   faceclaim    character model.

  •   voiceclaim    Sam Fisher- Michael Ironside.

  •   gear    collar/cuff.

  •   gear    heavy coats.

  •   gear    thick boots.

  •   gear    shirts a bit too tight.

  •   gear    armor.

  •   weapon    claws and sharp teeth.

  •   weapon    scythe.

  •   weapon    sword.

  •   weapon    daggers.

  •   weapon    fists.

  •   accessories    heavy rings.

  •   accessories    black painted nails.

  •   accessories    warded charm bracelets.

  •   accessories    accessory.

  •   accessories    accessory.

statistics

  •   positive traits  

  •   protective  

  •   adaptable  

  •   athletic  

  •   positive trait  

  •   negative traits  

  •   neurotic  

  •   reckless  

  •   negative trait  

  •   negative trait  

  •   flaws  

  •   smokes cigs  

  •   can become frenzied  

  •   flaws  

  •   flaws  

  •   communication    ♱♱♱♱♱♱♱♱♱♱

  •  intellect   ♱♱♱♱♱♱♱♱♱♱

  •  charisma   ♱♱♱♱♱♱♱♱♱♱

  •  strength   ♱♱♱♱♱♱♱♱♱♱

  •  constitution   ♱♱♱♱♱♱♱♱♱♱

  •  wisdom   ♱♱♱♱♱♱♱♱♱♱

  •  deception   ♱♱♱♱♱♱♱♱♱♱

  •  stealth   ♱♱♱♱♱♱♱♱♱♱

  •  persuasion   ♱♱♱♱♱♱♱♱♱♱

  •  intimidation   ♱♱♱♱♱♱♱♱♱

  •  loyalty   ♱♱♱♱♱♱♱♱♱♱

likes
All types of meat, seafood and veggies, naps, fighting, dancing, loves to play music and listens to all types, being the guard, making others feel safe
dislikes
bullies, trespassers and stalkers, feigned ignorance/ playing down bad deeds, people holding back how they feel, dishonesty, cantaloupe

abilities

Amaroq Form
Said to stalk and devour anyone that wishes harm upon either his master or enter his graveyard. His midnight fur remains cold to the touch, yellow eyes a terrifying glow in the dark. Only a handful have been given permission to ride on his back, as he's roughly the size of a bus.
Church Grim Form
protects the churchyard from thieves, vandals, witches, warlocks, and even the clergy if they come knocking. Most often takes the form of a large black dog, though not as large as his Amaroq form. This form can shift through shadows, let out a cacophany of barks and howls like a pack of wolves, and can speak in both this and the Amaroq form without moving his mouth.
Lyacon Form
Though it seems like the first three, this form can stand on hind legs and walk like a person. It is not officially a true form like the others, created by this iteration of Grimm to deter and scare away people with the unnerving sight.
Charon Form
Given his nature, Grimm can not only smell the aether of a person, but at times commune with the restless undead. He cannot ferry them to the afterlife, but he can lend an ear long enough to help them sort through their unfinished wishes to peacefully pass on to the lifestream.
Volsung Form
Enraged and at the limit of his patience, Grimm will lose control of his forms and return to the first cursed form he was gifted, the Volsung. This figure towering at ten feet tall at minimum will tear through buildings and treelines to hunt the one that caused his rage.
Ulfhéðinn Form
Most common form nowadays aside from Church Grim form. Resembling a human in nearly every way save for otherworldly glowing eyes, the jet black hair like ink and height towering in at nearly nine feet tall. Despite the form change, his strength, teleports and speed are not lost.

bonds

mains

Vivian Hohenheim

  "Lady, Miss, Reaper"


Despite how they met and the few years after his curse, he's come to be protective over the dainty woman. She's the closest thing he's had to a friend even in his life before he made his stupid mistake.

Chidori

  "Darlin', Sweetheart"


After a suspicious figure was found dead outside her FC, Vivian sent Grimm to protect her. The pair banter back and forth playfully, and Grimm has fallen head over heels for her. The two are now happily dating.

code name here

  relationship type


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code name here

  relationship type


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code name here

  relationship type


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verses

Childhood

  • Stars in his eyes.

  • Hope in his heart.

  • Little protector.

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Wrong Crowd

  • detail 001.

  • detail 002.

  • detail 003.

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Big Mistake

  • "M'sorry!"

  • "M'so sorry..."

  • "You will be.. at least for a little while. But so will they."

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The Revival

  • It will be me you fear.

  • They will have to hold me back.

  • If i catch the scent of you, it's over.

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Guard Duty

  • "Sylvus did you hear that?"

  • "Shut the fuck up T'merus and keep digging!"

  • "B-b-b-behind you- Sylvus BEHIND YOU-"

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Present Day

  • "Do you want to see a magic trick?"

  • "Do I know you, asshole?"

  • "Oh you're about to. And you're gonna hate this."

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